Wednesday, 19 November 2014

OGR 2 W.I.M?

1 comment:

  1. OGR 20/11/2014

    Hey Ridge,

    I'm pleased to see the reviews being posted and more regular buzz getting started on here - good stuff :)

    Your OGR doesn't include a break down of your shot (model versus matte painting), but I'm assuming that the big building is a model, and likewise the other structural elements. If this is the case, then maybe you could make the matte painting element work a bit harder - so use it to suggest more of a cityscape in the distance, something to extend the world and create interest.

    I'm not sure I understand the steam/clouds on the left bank of the river - but I actually prefer the drawing without it, as it gives your world that clean, Hepworth-feel. I'm not sure what the big green sculptural element is on the left side? It does seem as if you've got a number of key assets here not yet explored as production art or as orthographs - the green sculpture/the boats. In advance of week 12, you're going to need to produce presentation quality production art of your key assets (fully painted, properly detailed) and likewise professionally presented technical drawings; as a measure of the standard they need to be, imagine that you're handing over your production art and drawings to someone else in the company - a 3d modeller who only has your art and orthographs by which to create representative models.